- Stimulate curiosity
and excitement in elementary/high school children through the
introduction of the state-of-the-art computer tools and technology.
- Place children in an
actual university environment, interacting with scientists and computer
professionals as role models.
- Allow scientists and computer
professionals to transmit their own excitement with science and
technology and spark the children's imagination and curiosity.
- Demonstrate the
feasibility of a career in science and/or information technology
- Disseminate the
success of the program to universities and elementary/high schools